> For the complete documentation index, see [llms.txt](https://docs.northscripts.dev/site/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.northscripts.dev/site/documentation/resources/ox-inventory-rework/player-guide/trunk.md).

# Trunk

* Open the trunk with **K**. Trunks show a **list of cards** instead of a grid.
* Dragging an item that has a prop into the trunk opens the **loading view**:
  * **Arrow keys** move it. Hold **left mouse** to move slowly.
  * **PgUp / PgDn** raise and lower it. **Mouse wheel** rotates it by 15°.
  * **G** switches to the gizmo.
  * **Enter** confirms, and the item drops onto the floor or onto the cargo below it. **Backspace** cancels.
* The outline turns **red** when the item doesn't fit (walls, ceiling, other cargo, or not enough support underneath).
* Items that are too big for that vehicle are refused: *"This item is too big for this trunk"*.
* Other players can see the cargo when the boot is open. Pickups and open-bed vehicles always show it.
* Full carried boxes can only be stored here.
* Dropping an item onto a matching card in the list stacks them.
