For the complete documentation index, see llms.txt. This page is also available as Markdown.

Safes

  1. Use the Packaged Safe. You carry it (Y to place it, J to repack it).

  2. Place it on a flat surface and set a PIN code (at least 4 digits).

  3. The safe starts locked.

Options through ox_target:

Option
Who

Open

anyone, when it is unlocked

Unlock

anyone who knows the code

Lock

anyone nearby

Change code

owner only, with the safe open

Install bolts

owner. Needs a drill and uses 4 bolts and 1 install kit. Takes 12 s.

Remove bolts

owner. Needs a drill. Takes 8 s.

Move

owner, when it is not bolted down

Uninstall and repack

owner, when it is not bolted down. Takes 6 s.

  • Moving, repacking and handling the bolts all require the safe to be empty, unlocked and closed.

  • A repacked safe keeps its owner, code and contents ID.

  • 5 wrong codes lock that player out of the safe for 60 seconds.

  • The owner is the player who placed the safe first.

Last updated