For the complete documentation index, see llms.txt. This page is also available as Markdown.

Injuries

  • Hits are recorded per body part, with the cause: Gunshot wound, Stab wound, Blunt trauma or Burn.

  • The character silhouette is coloured by severity: Minor, Moderate, Severe or Critical. Hover a body part for the details.

  • Injuries clear on full health, on respawn, or when you use a bandage.

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