Clothing
The right column has two buttons: a box (stash / ground) and a t-shirt (character preview).
The preview shows your character with 14 slots:
Hat, Glasses, Mask, Chain, T-Shirt, Jacket, Pants
Earrings, Bulletproof, Backpack, Arms, Watch, Gloves, Shoes
Wear: drag a clothing item onto its slot, or onto the character.
Take off: drag it out of its slot.
Each empty slot tells you what goes in it.
Gloves and Arms use the same part of the ped, so only one of them shows at a time.
Bulletproof vest: its durability is your armour. It goes down as you take damage and the vest is removed at 0.
Parachute: wear it in the Backpack slot. It is used up when you open it.
Knocked-off clothing: a hit can knock off your hat or glasses. They fall to the ground; look at them and choose Pick up and wear (needs ox_target). If you disconnect, they go back into your inventory.
Your inventory clothing is put back on automatically after a clothing shop, a skin menu or a respawn.
Outfits
Create an outfit: drag one clothing piece onto another piece from a different slot. They merge into an Outfit item.
Add pieces: drag more clothing onto the outfit. It holds one piece per slot.
Unpack: right click → Unpack Outfit.
Rename it, for example "Work", "Party" or "Heist".
Pieces of a worn outfit can also be dragged out one at a time from the character preview.
Backpack
Drag the Backpack item onto the Backpack slot of the character preview, or onto the Equip a backpack area.
Its contents open in a separate panel next to your inventory. The default backpack has 20 slots and holds 15 kg.
A backpack can't be put inside another container.
Last updated