Appearance
Configure which appearance system to use inside resource/client/editable.lua. Only one system should be active at a time.
Supported Systems
Resource
Notes
fivem-appearance
exports['fivem-appearance']:setPedAppearance(ped, skin)
illenium-appearance
exports['illenium-appearance']:setPedAppearance(ped, skin)
bl_appearance
exports.bl_appearance:SetPlayerPedAppearance(skin)
tgiann-clothing
Uses TriggerEvent("tgiann-clothing:client:loadPedClothing", skin, ped)
rcore_clothing
exports['rcore_clothing']:setPedSkin(ped, skin)
esx_skin / skinchanger
ESX legacy skin system
Tattoo System
If using rcore_tattoos, enable it inside editable.lua:
TriggerEvent('rcore_tattoos:setPedTattoos', ped, tattoos, true)Last updated